徹底搞懂Java多線(xiàn)程(二)
Java中的加鎖操作有兩種:
1.synchronized鎖(jvm層的解決方案,也叫監(jiān)視器鎖)在操作系統(tǒng)的層面使用的是互斥鎖(mutex lock)
在Java中放在了對(duì)象頭中。
2.手動(dòng)鎖Lock操作鎖的流程
1.嘗試獲取鎖 2.使用鎖 3.釋放鎖synchronized鎖package ThreadDeom;/** * user:ypc; * date:2021-06-12; * time: 14:12; */class Counter2 { private static volatile int count = 0; public void increase() {for (int i = 0; i < 10000; i++) { count++;} } public void decrease() {for (int i = 0; i < 10000; i++) { count--;} } public int getCount() {return count; }}public class ThreadDemo19 { public static void main(String[] args) throws InterruptedException {//聲明鎖對(duì)象,任何的對(duì)象都可以作為鎖Object lock = new Object();Counter2 counter2 = new Counter2();Thread thread1 = new Thread(new Runnable() { @Override public void run() {//使用鎖synchronized (lock) { counter2.decrease();} }});Thread thread2 = new Thread(() -> { synchronized (lock) {counter2.increase(); }});thread1.start();thread2.start();thread1.join();thread2.join();System.out.println(counter2.getCount()); }}
結(jié)果是:
public class ThreadDemo19 { public static void main(String[] args) throws InterruptedException {//聲明鎖對(duì)象,任何的對(duì)象都可以作為鎖Object lock = new Object();Counter2 counter2 = new Counter2();Thread thread1 = new Thread(new Runnable() { @Override public void run() {//使用鎖synchronized (lock) { counter2.decrease();} }});Thread thread2 = new Thread(() -> { synchronized (lock) {counter2.increase(); }});thread1.start();thread2.start();thread1.join();thread2.join();System.out.println(counter2.getCount()); }}
package ThreadDeom;/** * user:ypc; * date:2021-06-12; * time: 14:02; */class Counter1 { private static volatile int count = 0; public void increase() {for (int i = 0; i < 10000; i++) { count++;} } public void decrease() {for (int i = 0; i < 10000; i++) { count--;} } public int getCount() {return count; }}public class ThreadDemo18 { public static void main(String[] args) throws InterruptedException {Counter1 counter1 = new Counter1();Thread thread1 = new Thread(new Runnable() { @Override public void run() {counter1.decrease(); }});Thread thread2 = new Thread(() -> { counter1.increase();});thread1.start();thread2.start();thread1.join();thread2.join();System.out.println(counter1.getCount()); }}
package ThreadDeom;/** * user:ypc; * date:2021-06-12; * time: 14:12; */public class ThreadDemo20 { private static int num = 0; private static final int maxSize = 100000; public static void main(String[] args) throws InterruptedException {ThreadDemo20 threadDemo20 = new ThreadDemo20();Thread thread1 = new Thread(new Runnable() { @Override public void run() {threadDemo20.increase(); }});Thread thread2 = new Thread(new Runnable() { @Override public void run() { threadDemo20. decrease(); }});thread1.start();thread2.start();thread1.join();thread2.join();System.out.println(num); } //給靜態(tài)的方法進(jìn)行加鎖,被加的鎖是當(dāng)前的對(duì)象。// public synchronized static void increase(){ //給普通的方法進(jìn)行加鎖的操作 public synchronized void increase() {for (int i = 0; i < maxSize; i++) { num++;} } // public synchronized static void decrease(){ public synchronized void decrease() {for (int i = 0; i < maxSize; i++) { num--;} }}
Lock類(lèi)的使用
也叫手動(dòng)鎖
package ThreadDeom;import java.util.concurrent.locks.Lock;import java.util.concurrent.locks.ReentrantLock;/** * user:ypc; * date:2021-06-12; * time: 18:32; */public class ThreadDemo22 { private static int number = 0; private static final int maxSize = 100000; public static void main(String[] args) {//創(chuàng)建lock鎖對(duì)象,lock是接口,不能實(shí)列化Lock lock = new ReentrantLock();Thread thread1 = new Thread(() -> { for (int i = 0; i < maxSize; i++) {lock.lock();try { number++;} finally { lock.unlock();} }});Thread thread2 = new Thread(() -> { for (int i = 0; i < maxSize; i++) {lock.lock();try { number--;} finally { lock.unlock();} }});System.out.println(number); }}
lock()操作一定要放在try外面
如果放在try的里面:
1.try中拋出了異常,還沒(méi)有加鎖就釋放了finally中的鎖的操作了
2.如果放在了try,沒(méi)加鎖就釋放了鎖,就會(huì)拋出異常,就會(huì)將業(yè)務(wù)代碼中的異常吞噬掉👇如果一定要放的話(huà),將lock()放在try的第一行。
package ThreadDeom;import java.util.concurrent.locks.Lock;import java.util.concurrent.locks.ReentrantLock;/** * user:ypc; * date:2021-06-12; * time: 18:49; */public class ThreadDemo23 { public static void main(String[] args) {Lock lock = new ReentrantLock();try{ System.out.println(1/0); lock.lock();} finally { lock.unlock();} }}
公平鎖的調(diào)度:
一個(gè)線(xiàn)程釋放鎖。
主動(dòng)喚醒“需要得到鎖”的隊(duì)列來(lái)得到鎖。
非公平鎖
當(dāng)一個(gè)線(xiàn)程釋放鎖之后,另一個(gè)線(xiàn)程剛好執(zhí)行到獲取鎖的代碼就可以直接獲取鎖。
Java中的所有鎖默認(rèn)都是非公平鎖。
非公平鎖的性能更高。
ReentrantLock可以設(shè)置非公平鎖。
公平鎖
package ThreadDeom;import java.util.concurrent.locks.ReentrantLock;/** * user:ypc; * date:2021-06-12; * time: 19:22; */public class ThreadDemo24 { public static void main(String[] args) throws InterruptedException {ReentrantLock reentrantLock = new ReentrantLock();Thread thread1 = new Thread(() -> { for (int i = 0; i < 100; i++) {reentrantLock.lock();try { System.out.println('thread1');} finally { reentrantLock.unlock();} }});Thread thread2 = new Thread(() -> { for (int i = 0; i < 100; i++) {reentrantLock.lock();try { System.out.println('thread2');} finally { reentrantLock.unlock();} }});Thread.sleep(100);thread1.start();thread2.start(); }}
打印的結(jié)果是無(wú)序的
如果設(shè)置為公平鎖:👇
thread1和thread2 交替輸出
synchronzied 和 Lock 的區(qū)別1.synchronzied可以自動(dòng)的進(jìn)行加鎖和釋放鎖,而Lock需要手動(dòng)的加鎖、釋放鎖。
2.Lock是Java層面的鎖實(shí)現(xiàn),而synchronzied 是JVM層面鎖的實(shí)現(xiàn)
3.synchronzed 即可以修飾代碼塊,又可以修飾普通方法和靜態(tài)的方法,而Lock 只能修飾代碼塊
4.synchronized 實(shí)現(xiàn)的是 非公平的鎖,而Lock 可以實(shí)現(xiàn)公平鎖。
5.lock的靈活性更高
死鎖在兩個(gè)或兩個(gè)以上的線(xiàn)程運(yùn)行中,因?yàn)橘Y源的搶占而造成線(xiàn)程一直等待的問(wèn)題。看👇:
package ThreadDeom;/** * user:ypc; * date:2021-06-12; * time: 19:48; */public class ThreadDemo25 { public static void main(String[] args) throws InterruptedException {Object lockA = new Object();Object lockB = new Object();Thread thread1 = new Thread(() -> { synchronized (lockA) {System.out.println(Thread.currentThread().getName() + '獲取到lockA');//讓線(xiàn)程2獲取lockBtry { Thread.sleep(1000);} catch (InterruptedException e) { e.printStackTrace();}synchronized (lockB) { System.out.println(Thread.currentThread().getName() + '獲取到lockB');} }});Thread thread2 = new Thread(new Runnable() { @Override public void run() {//線(xiàn)程2獲取資源Bsynchronized (lockB) { System.out.println(Thread.currentThread().getName() + '獲取到lockB'); //讓線(xiàn)程1先獲取到鎖lockA try {Thread.sleep(1000); } catch (InterruptedException e) {e.printStackTrace(); } synchronized (lockA) {System.out.println(Thread.currentThread().getName() + '獲取到lockA'); }} }});thread1.start();thread2.start(); }}
這就造成了死鎖
1.互斥條件:
當(dāng)資源被一個(gè)線(xiàn)程擁有之后,就不能被其它的線(xiàn)程擁有了
2.擁有請(qǐng)求條件:
當(dāng)一個(gè)線(xiàn)程擁有了一個(gè)資源之后,又試圖請(qǐng)求另一個(gè)資源。
3.不可剝奪條件:
當(dāng)一個(gè)線(xiàn)程擁有了一個(gè)資源之后,如果不是這個(gè)線(xiàn)程主動(dòng)的釋放資源,其他線(xiàn)程就不能擁有這個(gè)線(xiàn)程。
4.環(huán)路等待條件:
兩個(gè)或兩個(gè)以上的線(xiàn)程擁有了資源之后,試圖獲取對(duì)方的資源的時(shí)候形成了一個(gè)環(huán)路。
死鎖的解決方案解決請(qǐng)求擁有和環(huán)路等待。
最有效的解決方案就是控制加鎖的順序。
package ThreadDeom;/** * user:ypc; * date:2021-06-12; * time: 20:25; */public class ThreadDemo26 { public static void main(String[] args) throws InterruptedException {Object lockA = new Object();Object lockB = new Object();Thread thread1 = new Thread(() -> { synchronized (lockA) {System.out.println(Thread.currentThread().getName() + '獲取到lockA');//讓線(xiàn)程2獲取lockBtry { Thread.sleep(1000);} catch (InterruptedException e) { e.printStackTrace();}synchronized (lockB) { System.out.println(Thread.currentThread().getName() + '獲取到lockB');} }});Thread thread2 = new Thread(new Runnable() { @Override public void run() {synchronized (lockA) { System.out.println(Thread.currentThread().getName() + '獲取到lockA'); try {Thread.sleep(1000); } catch (InterruptedException e) {e.printStackTrace(); } synchronized (lockB) {System.out.println(Thread.currentThread().getName() + '獲取到lockB'); }} }});thread1.start();thread2.start(); }}
線(xiàn)程之間的通訊是指在一個(gè)線(xiàn)程中的操作可以影響另一個(gè)線(xiàn)程。
wait/notify機(jī)制的原理擁有相同鎖的線(xiàn)程之間才能使用wait/notify機(jī)制。
wait()是Object()的方法,它的作用是是當(dāng)前執(zhí)行wait()方法的線(xiàn)程等待,在wati()所在的代碼出停止執(zhí)行,并釋放鎖,直到接到通知或者被中斷為止。即在調(diào)用wait()的方法之前,線(xiàn)程必需先獲取到對(duì)象級(jí)別的鎖,也就是只能在同步方法或者同步塊中使用wait()方法。
如果在使用wait()方法之前線(xiàn)程沒(méi)有獲得相應(yīng)的鎖,那么程序在執(zhí)行時(shí)就會(huì)拋出異常。
notify()方法要在同步方法或者同步塊中執(zhí)行,即在調(diào)用notify()方法之前,線(xiàn)程必需要先獲取到鎖對(duì)象。如果線(xiàn)程沒(méi)有持有鎖對(duì)象的話(huà),那么也會(huì)拋出異常。該方法用來(lái)通知可能在等待該鎖的其它線(xiàn)程,如果有多個(gè)線(xiàn)程,那么則按照?qǐng)?zhí)行wait()方法的順序來(lái)對(duì)處于wait()方法的線(xiàn)程發(fā)出通知,并使該線(xiàn)程重新獲取鎖。執(zhí)行notify()方法之后,當(dāng)前線(xiàn)程不會(huì)馬上釋放鎖,處于wait()狀態(tài)的線(xiàn)程也不會(huì)立馬得到這個(gè)對(duì)象鎖。而是要等notify的synchronized同步區(qū)域執(zhí)行完成之后才會(huì)釋放鎖,處于wait()狀態(tài)的線(xiàn)程才會(huì)得到鎖對(duì)象。
總結(jié):wait()方法用于讓線(xiàn)程停止運(yùn)行,而notify()方法用于通知暫停的線(xiàn)程繼續(xù)運(yùn)行。
在使用wait()或者notify()方法之前沒(méi)有對(duì)象鎖,就會(huì)報(bào)異常👇:
lock.notify();
正確的使用之后
package ThreadDeom;/** * user:ypc; * date:2021-06-12; * time: 21:11; */public class ThreadDemo27 { //設(shè)置鎖對(duì)象 private static Object lock = new Object(); public static void main(String[] args) throws InterruptedException {Thread thread = new Thread(new Runnable() { @Override public void run() {synchronized (lock) { System.out.println('在wait()'); try {lock.wait(); } catch (InterruptedException e) {e.printStackTrace(); } System.out.println('被notify()喚醒之后');} }});thread.start();Thread.sleep(1000);synchronized (lock) { lock.notify();} }}
注意:使用wait()方法的時(shí)候一定要和線(xiàn)程的鎖對(duì)象是一個(gè)鎖。
notifyAll在多線(xiàn)程的情況下使用notify()方法只可以喚醒一個(gè)線(xiàn)程👇
package ThreadDeom;/** * user:ypc; * date:2021-06-13; * time: 8:06; */public class ThreadDemo28 { //設(shè)置鎖對(duì)象 private static Object lock = new Object(); public static void main(String[] args) throws InterruptedException {Thread thread1 = new Thread(new Runnable() { @Override public void run() {synchronized (lock) { System.out.println('thread1在wait()'); try {lock.wait(); } catch (InterruptedException e) {e.printStackTrace(); } System.out.println('thread1被notify()喚醒之后');} }});Thread thread2 = new Thread(() -> { synchronized (lock) {System.out.println('thread2在wait()');try { lock.wait();} catch (InterruptedException e) { e.printStackTrace();}System.out.println('thread2被notify()喚醒之后'); }});Thread thread3 = new Thread(new Runnable() { @Override public void run() {synchronized (lock) { System.out.println('thread3在wait()'); try {lock.wait(); } catch (InterruptedException e) {e.printStackTrace(); } System.out.println('thread3被notify()喚醒之后');} }});thread1.start();thread2.start();thread3.start();Thread.sleep(1000);synchronized (lock) { System.out.println('主線(xiàn)程調(diào)用notify()之后'); lock.notify();} }}
那么如果使用notifyAll()方法呢?
可以看到所有的線(xiàn)程都被喚醒了
那么使用notify()喚醒的線(xiàn)程有沒(méi)有什么順序呢?
使用notify()喚醒線(xiàn)程的順序是正序、倒序、還是隨機(jī)的,這取決與JVM的具體實(shí)現(xiàn),并不是所有的JVM在執(zhí)行notify()時(shí)都是按照wait()的執(zhí)行順序進(jìn)行喚醒的,也不是所有的notidyAll()都是按照wait()方法的倒序進(jìn)行喚醒的,這取決于JVM的具體實(shí)現(xiàn)。
wait()和notify()不能喚醒指定的線(xiàn)程。
wait()和sleep()的區(qū)別也可以讓wait()等待指定的時(shí)間,如果超過(guò)給定的時(shí)間,wait()不會(huì)無(wú)限期的等待下去.
沒(méi)有被notify()喚醒,過(guò)了1000毫秒之后會(huì)自動(dòng)停止。
wait()在不傳入任何參數(shù)的時(shí)候,線(xiàn)程會(huì)進(jìn)入waiting 的狀態(tài),而在wait()中加入一個(gè)大于0的參數(shù)的時(shí)候,線(xiàn)程會(huì)進(jìn)入time_wating的狀態(tài)。
sleep()和wait()的區(qū)別 : 線(xiàn)程在sleep()的時(shí)候是不會(huì)釋放鎖的,而執(zhí)行wait()的時(shí)候它就會(huì)釋放鎖。👇:
package ThreadDeom;import jdk.nashorn.internal.ir.Block;/** * user:ypc; * date:2021-06-13; * time: 8:45; */public class ThreadDemo29 { private static Object lock = new Object(); public static void main(String[] args) throws InterruptedException {Thread thread = new Thread(new Runnable() { @Override public void run() {synchronized (lock) { try {System.out.println('thread獲取到了鎖');//如果sleep釋放鎖的話(huà),會(huì)在thread獲取到了鎖和thread釋放了鎖之間打印Thread.sleep(3000); } catch (InterruptedException e) {e.printStackTrace(); }}System.out.println('thread釋放了鎖'); }});thread.start();//讓thread 先獲取到鎖Thread.sleep(1000);synchronized (lock) { System.out.println('主線(xiàn)程獲取到了鎖');} }}
可以看到線(xiàn)程在sleep()的時(shí)候,線(xiàn)程是不會(huì)釋放鎖的。再來(lái)看看wait()方法👇:
1.wait()和sleep()都是讓線(xiàn)程進(jìn)行休眠的
2.wait()和sleep()方法都有可能在執(zhí)行的過(guò)程接收到線(xiàn)程終止的通知
3.wait()必須和synchronzied一起使用,而sleep()不用。
4.wait()會(huì)釋放鎖,而sleep()不會(huì)釋放鎖。
5.wait()時(shí)Object的方法,而sleep()時(shí)Thread的方法。
6.默認(rèn)情況下,wait()不傳任何的參數(shù)的情況下,wait()會(huì)進(jìn)入waiting的狀態(tài),如果傳遞了參數(shù),wait()會(huì)進(jìn)入time_waiting的狀態(tài)。而sleep()進(jìn)入的是time_waiting的狀態(tài)。
sleep(0) 和wait(0)的區(qū)別:1.sleep(0)表示0毫秒之后繼續(xù)執(zhí)行,而wait(0)表示線(xiàn)程會(huì)一直休眠下去wait(0)和wait()是一樣的,wait()的源碼就是調(diào)用了wait(0)方法。
2.sleep(0)表示重新出發(fā)一次CPU的競(jìng)爭(zhēng)。
為什么wait()會(huì)釋放鎖,而sleep()不會(huì)釋放鎖?
sleep()需要傳遞一個(gè)最大的等待時(shí)間,也就是說(shuō)sleep()是可控的,而wait()是不可以傳遞參數(shù)的,從設(shè)計(jì)的層面來(lái)說(shuō),如果讓wait()一直持有所得話(huà),那么線(xiàn)程就可能一直阻塞。
為什么wait()是Object的方法,而sleep()是線(xiàn)程的方法?
wait()需要操作鎖,而鎖是屬于對(duì)象級(jí)別的,所有的鎖都是放在對(duì)象頭中的,它不是線(xiàn)程級(jí)別的,一個(gè)線(xiàn)程可以有多把的鎖,為了靈活,就將wait()放在Object中了。
LockSupport park()/unpark()使用LockSupport可以解決wait()/notify()隨機(jī)喚醒的問(wèn)題。
package ThreadDeom;import java.util.concurrent.locks.LockSupport;/** * user:ypc; * date:2021-06-13; * time: 9:36; */public class ThreadDemo30 { public static void main(String[] args) {Thread thread1 = new Thread(new Runnable() { @Override public void run() {//讓線(xiàn)程休眠LockSupport.park();System.out.println('unPark()了thread1'); }});Thread thread2 = new Thread(() -> { LockSupport.park(); System.out.println('unPark()了thread2');});Thread thread3 = new Thread() { @Override public void run() {LockSupport.park();System.out.println('unPark()了thread3'); }};thread1.start();thread2.start();thread3.start();LockSupport.unpark(thread1);LockSupport.unpark(thread2); }}
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